Researching Subsystems

At the moment the games game instance holds the games saving functionality. Something I have wanted to find out is if its possible to have it separate and persistent like the game instance. It is not necessarily a problem the player will see but is something that effects their experience of the game.

The solution to my search was when I came across a post a fellow student made about Subsystems in Unreal. Looking further into the topic on my own I think moving the save into its own "section" would be beneficial for organizational reasons as it is making the game instance unnecessarily long.



While a subsystem is a solution to the problem it is not one I think is wise to implement with the amount of time left.

Author: Krishnie Katie Naidoo

Posted on 11/16/2023

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