Paying attention to Details

 As I have worked on the project and added my contributions, I tend to often make small mistakes that I don't see right off the bat. An example of this would be in this week when I had pushed my code to Perforce and I had not saved the content I had worked on within the .h. This push caused issues for everyone when they pulled and realized that things were broken. I tend to get so caught up in my work and the absolute rush of getting something right can leave room for mistakes.


A fix for this problem is to look back on my time in the military and ensure that I am paying attention to

 detail. Whether it is a variable I have forgotten to create or I just hadn't saved an entire file of my project.

 It is important to take time to make sure what I am submitting is not just done quickly, but also efficiently

 with the proper quality in order to ensure my team is not lost on what I am doing. From now on, I will be 

more cautious on my work and double checking what I am pushing so I do not cause an issue like this 

again.


Author: Jesse Hilario

Comments

Popular posts from this blog

Resolving the Flying AI Bug: Boundary Fix in Level One Environment

Revamping the player's attacks