New Engine Layout

Working with a new tool brings challenges. In this case learning the layout of Unreal Engine 5 was and will continue to be an obstacle. For this week I began to work on the player heads up display and user interface. The tools themselves are very similar to the previous version of Unreal Engine, which is what I have the most experience with. However, the layout of the engine is much different.

To solve this problem I utilized tutorial videos off of YouTube, the experience of my teammates, and trial and error. The tutorials provided the backbone of what I needed to get started. My teammates did a great job filling the gaps where my trial and error did not work. As I continued to use the new tool, I progressively became more and more comfortable with the new layout and tools available. Moving forward I understand each new tool I face during my career will take time and dedication to master. 

Author: Zachary Giffin

Posted on 9/15/2023

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